ACM SIGCHI Symposium on
Engineering Interactive Computing Systems 

Pisa, Italy - June 13-16, 2011   

Conference Final Program

Conference Overview

a picture of the Leaning Tower of Pisa

EICS is the third international conference devoted to the engineering of usable and effective interactive computing systems. Systems of interest will include traditional workstation-based interactive systems, new and emerging modalities (e.g., gesture), entertaining applications (e.g., mobile and ubiquitous games) and development methods (e.g., extreme programming).

EICS focuses on methods and techniques, and the tools that support designing and developing interactive systems. The Conference brings together people who study or practice the engineering of interactive systems, drawing from HCI, Software Engineering, Requirements Engineering, CSCW, Ubiquitous / Pervasive Systems and Game Development communities.

EICS’2011 encompasses the EHCI (Engineering Human Computer Interaction, sponsored by IFIP 2.7/13.4), DSV-IS (International Workshop on the Design, Specification and Verification of Interactive Systems), CADUI (International Conference on Computer-Aided Design of User Interfaces) and TAMODIA (International Workshop on Task Models and Diagrams).

Papers will be published in the ACM SIGCHI proceedings of EICS 2011 as well as in the ACM Digital Library.


Submissions are invited that address some aspect of the engineering of human-computer interactive systems. Topics include but are not limited to:

  • Modelling Interaction and Interactive Systems,
  • Engineering Processes for Interactive Systems (e.g. Design, Implementation, Prototyping and Testing),
  • Integrating Interaction Design into the Software Development Process,
  • Interactive Systems Specification,
  • Requirements Engineering for Interactive Systems,
  • Software Architectures for Interactive Systems,
  • Dynamic Generation/Composition of Interactive Systems,
  • Specifying Users' Activities,
  • Designing Usable Software,
  • Evaluation/Testing of User Interfaces
  • End-User Development of Interactive Systems
  • Engineering Solutions for Innovative Applications
  • Frameworks and APIs for Interactive Systems (e.g. API Usability, Interaction-driven API Design)
  • Formal Methods for HCI
Last update: May 31, 2011