Full paper submissions

EICS papers are published as articles in the journal Proceedings of the ACM on Human Computer Interaction (EICS series). Papers submissions still follow the normal conference review process, but this process is iterated multiple times per year. Submissions to this venue should present original and mature research work.

Following the PACM journal model, EICS 2022 has no strict page limit on full papers submissions. Authors are encouraged of making sure that contributions are thoughtfully edited, carefully structured and as concise as necessary. As a rough estimate EICS PACM successful submissions are usually around 10,000 words.

Topics include but are not limited to:

Modeling,Specification and Analysis

  • Modelling and analysis of interaction and interactive systems (including user interface)
  • Requirements engineering for interactive systems
  • Specification of interactive systems (methods, principles and tools)
  • Software architectures for interactive systems
  • Formal methods within interactive systems engineering
  • Certification issues of interactive systems

Methods, Tools, and Processes

  • Frameworks, toolkits, domain-specific languages and APIs for interactive systems (e.g., API usability, interaction-driven API design)
  • Languages and notations for describing user interfaces and interactions
  • Processes for engineering interactive systems (e.g., design, implementation, prototyping, evaluation, verification and validation, testing)
  • Integrating engineering issues in the design process of interactive systems
  • Engineering design tools
  • Engineering evaluation tools
  • Supporting design in interactive development processes
  • Computational-Interaction Systems and Techniques
  • Design and engineering issues in interactive data-driven systems

Applications and integrations

  • Engineering interactive applications with emerging technologies (e.g., adaptive, tangible, touch and multitouch input, voice, gesture, EEG, multimodal input, mobile and wearable systems, machine learning, (augmented, mixed, virtual) realities)
  • Engineering hardware/software integration in interactive systems (e.g., fabrication and maker processes, physical computing, cyber-physical systems, etc.)
  • Engineering interactive systems for various user categories (e.g., children, elderly, people with disabilities)
  • Engineering interactive systems for various application domains (e.g., home, entertainment, desktop, avionics, space, nuclear, military)
  • Engineering interactive systems for specific properties (e.g., user experience, usability, safety, security, dependability)
  • Engineering smart interactive systems (e.g. recommending, adaptive, intelligent).


In addition to these topics, EICS encourage submissions to the following themes:


The Spotlight on “Automation” welcomes papers which focus on the Engineering of Interactive partly-autonomous Interactive Computing Systems. Experience reports, case studies and research papers on the all these aspects are encouraged.

With the impressive increasing interest for improving and exploiting AI technologies, designing interactive computing systems had to face a strong move towards more automation.

In the area of offices or command and control systems this increase in automation changes the way people are working, how the work is organised and impacts deeply aspects related to automation such as authority and responsibility. Increasing automation does not mean increasing usability, user experience or other user-related properties. Indeed, an interactive system with too much automation might make the work boring and will be hard to test and harder to make reliable.

Modifying the automation of interactive systems calls for methods, tools and techniques to design, describe, develop, validate, verify, test and deploy those interactive systems exhibiting partly-autonomous behaviours. Such contribution could focus on one of the elements above or target a specific activity of the development process.

Similarly, contribution could focus on technical aspects (e.g. programming or properties verification) or more human-related ones such as impact on wellbeing at work or distribution of workload between the user and the partly-autonomous system.


Information Visualization

The Spotlight on “Information Visualization” welcomes papers which focus on the Engineering of Interactive Information Visualisation systems, tools and technologies. Experience reports, case studies and research papers on the engineering challenges in information visualization are encouraged.

Across industry and government large volumes of data are being collected in the hope it can be analysed and explored. From business to health records, or experiments to environmental monitoring, the rate at which we can collect and store data continues to outstrip the provision of tools for the effective analysis and exploration of such data. One approach to this problem is to convert data into pictures and models that can be graphically displayed. The intuition behind the use of such graphics is that human beings are inherently skilled at understanding data in visual forms.

Information visualisation is concerned with the presentation of abstract data, in a visual form. Visually, humans can perceive more patterns linking local features in the data. So the essential idea in information visualisation is that the user’s perceptual abilities are employed to understand and explore such information. Information visualisations can provide general overviews of the entire or selected parts of data, revealing patterns and relations within and between the aspects that other forms of analysis cannot achieve. Furthermore, interactive visualisations can enable a “dialogue with data”; a fluid exploration that enables the information seeker to probe and interrogate certain aspects of the data in an interactive manner, refining the focus or changing paths during the exploration.


Anonymization policy

The papers review process is based on reviewing where the identities of both the authors and reviewers are kept hidden (but ACs know these details). Authors are expected to remove author and institutional identities from the title and header areas of the paper, as noted in the submission instructions (Note: changing the text color of the author information is not sufficient). Also, please make sure that identifying information does not appear in the document’s meta-data (e.g., the ‘Authors’ field in your word processor’s ‘Save As’ dialog box). In addition, we require that the acknowledgments section be left blank as it could also easily identify the authors and/or their institution.

Further suppression of identity in the body of the paper is left to the authors’ discretion. We do expect that authors leave citations to their previous work unanonymized so that reviewers can ensure that all previous research has been taken into account by the authors. However, authors are required to cite their own work in the third person, e.g., avoid “As described in our previous work [10], ... ” and use instead “As described by [10], ...”

If you for some very specific reasons have challenges with writing the paper in an anonymous way, please contact the track chairs you are planning to submit to and ask for advice. In order to ensure the fairness of the reviewing process, we use a review process where external reviewers don’t know the identity of authors, and authors don’t know the identity of external reviewers. In the past few years, some authors have decided to publish their submissions in public archives prior to or during the review process. These public archives have surpassed in reach and publicity what used to happen with tech reports published in institutional repositories. The consequence is that well-informed external reviewers may know, without searching for it, the full identity and institutional affiliation of the authors of a submission they are reviewing. While reviewers should not actively seek information about author identity, complete anonymization is difficult and can be made more so by publication and promotion of work during the review process. While publication in public archives is becoming standard across many fields, authors should be aware that unconscious biases can affect the nature of reviews when identities are known. CHI does not discourage non-archival publication of work prior to or during the review process but recognizes that complete anonymization becomes more difficult in that context.

Submission Information

The reviewing process for full papers follows the Proceedings of the ACM (PACM) model. The submission and review process will take place three times annually, and accepted papers will be published in issues of the PACM on Human-Computer Interaction journal. More can be found at http://eics.acm.org/pacm.

The full papers format is the single column template as described here (Section 2). The final outcome format (acm small) is provided here (see Overleaf template).

Submissions must be annonymized.

Submissions can be done through (SIGCHI | EICS 2022)

Important dates

EICS PACM 2022 Round 1

22/07/2021 - Submission deadline

06/09/2021 - Notifications of reviews

01/10/2021 – Camera ready

EICS PACM 2022 Round 2

22/10/2021 - Submission deadline

29/11/2021 - Notifications of reviews

14/01/2022 – Camera ready

EICS PACM 2022 Round 3

18/02/2022 - Submission deadline

28/03/2022 - Notifications of reviews

02/05/2022 – Camera ready


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