Contributions accepted for EICS 2020

Full papers

Track A 2020 Q1

SketchADoodle: Touch-surface Multi-stroke Gesture Handling.
Bézier CurvesDonatien Grolaux, Jean Vanderdonckt, Thanh-Diane Nguyen, and Iyad Khaddam.

OpenUIDL, a User Interface Description Language for Runtime Omni-Channel User Interfaces.
Alexandru Moldovan, Vlad Nicula, Ionut Ovidiu Pasca, Mihai Popa, Venkata Jaya Krishna Namburu, Anamaria Oros, and Paul Brie

The impact of Thinking-Aloud on usability inspection.
Sharon McDonald, Gilbert Cockton, and Alastair Irons.

Designing Mid-Air Haptic Gesture Controlled User Interfaces for Cars.
Gareth Young, Hamish Milne, Daniel Griffiths, Elliot Padfield, Robert Blenkinsopp, and Orestis Georgiou.

Flexible Automatic Support for Web Accessibility Validation.
Giovanna Broccia, Marco Manca, Fabio Paternò, and Francesca Pulina.

UX-Painter: an Approach to Explore Interaction Fixes in the Browser.
Juan Cruz Gardey, Alejandra Garrido, Sergio Firmenich, Julián Grigera, and Gustavo Rossi.

LanguageLogger: A Mobile Keyboard Application for Studying Language Use in Everyday Text Communication in the Wild.
Florian Bemmann and Daniel Buschek.

DG3: Exploiting Gesture Declarative Models for Sample Generation and Online Recognition.
Stefano Dessì and Lucio Davide Spano.

Breaking the Accessibility Barrier in Non-Visual Interaction with PDF Forms.
Utku Uckun, Ali Selman Aydin, Vikas Ashok, and IV Ramakrishnan.

Model-based Testing of Interactive Systems using Interaction Sequences.
Jessica Turner, Judy Bowen, and Steve Reeves.

Late Breaking Results

Closed Loop Feedback Nudges Using Nerve Stimulation.
Rohan Hundia, Aditya Vijayvargiya, and Aaron Quigley.

Computing Aesthetics of Concrete User Interfaces.
Patrick Mbenza and Nicolas Burny.

Development Framework for Context-Aware Augmented Reality Applications.
Sarah Claudia Krings, Enes Yigitbas, Ivan Jovanovikj, Stefan Sauer, and Gregor Engels.

How many Steps to represent Individual Gait?
Lilian Genaro Motti Ader, Killian McManus, Barry R. Greene, and Brian Caulfield

Manipulating a Virtual Puppet by Motion Gestures.
Jean Vanderdonckt and Radu-Daniel Vatavu.

Mind the (Persuasion) Gap: Contrasting Predictions of Intelligent DSS with User Beliefs to Improve Interpretability.
Michael Chromik, Florian Fincke, and Andreas Butz.

Meta-Level Support for Facilitating Participation in Website (Re-)Design Activities.
Henrik Hertel, Anke Dittmar, and Doritt Linke.

Model Voyager: Visualization of CRF UI Models.
Iyad Khaddam and Jean Vanderdonckt.

Recognizing a Sketched Task Model by Multi-Stroke Gesture Recognition.
Jorge-Luis Perez-Medina and Karina-Beatriz Jimenes-Vargas.

SeqCheck: A Model Checking Tool for Interactive Systems. Jessica Turner, Judy Bowen, and Steve Reeves.

The Foldinterface Editor: A Visual Tool for Designing User Interfaces for Foldable Displays. Jean Vanderdonckt, Iyad Khaddam, and Radu-Daniel Vatavu.

Doctoral Consortium

Crowd-powered Creativity Support Systems.
Jonas Oppenlaender.

Engineering Privacy-aware Smart Home Environments.
Akshika Wijesundara.

Evaluating GUI Aesthetics: From Incremental Definition of Measures to Reproducible Studies.
Nicolas Burny.

Method for Developing Virtual Reality Applications for Cognitive Intensive Training Tasks.
Ketoma Vix Kemanji.


Task Models Based Engineering of Interactive Systems.
Célia Martinie and Philippe Palanque.


Entrain - Exploring New Territorial User Interfaces.
Anne-Marie Dery-Pinna, Christophe Kolski, Sophie Lepreux, Philippe Renevier, Jean Vanderdonckt, and Marco Winckler.
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