Accepted Workshops

All workshops will take place on June 25th.

Experience 2.0 and Beyond – Engineering Cross Devices and Multiple Realities

Website: http://hciv.de/xp2/

Today, augmented and mixed reality (AR/MR) are found very promising. Even current handheld displays, such as smartphones and tablets, can provide a wide and low budget access to such applications. New devices, like Apple’s Vision Pro, smart tattoos, interactive clothing, and wearables propose an even higher immersion and are opening totally new exiting worlds for researchers, developers, and users. However, current research in this area faces many challenges, e.g., suitable interaction techniques, better user experience, navigation in MR environments, high cross-device UX, etc. These challenges are still limiting the usage of AR/MR application in real world activities. Targeting these challenges, our workshop will provide a platform for researchers, developers, and professionals to discuss issues and define novel methods and approaches suitable for developing the experience 2.0 and beyond: new interaction paradigms, user interfaces, 3D visualizations, and soundscapes, as well as applications for cross-device AR/MR.

Organisers

  • Gerrit van der Veer (Vrije Universiteit Amsterdam, Netherlands)
  • Shah Rukh (San Francisco State University, United States)
  • Vera Marie Memmesheimer (University of Kaiserslautern-Landau, Germany)
  • Achim Ebert (University of Kaiserslautern-Landau, Germany)

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Second Workshop on Engineering Interactive Systems Embedding AI Technologies

Website: https://sites.google.com/view/engineering-interactive-system/home

This workshop is the second edition and aims to bring together researchers and practitioners interested in the engineering of interactive systems that embed AI technologies (as for instance, AI-based recommender systems) or that use AI during the engineering lifecycle. The overall objective is to identify (from experience reported by participants) methods, techniques, and tools to support the use and inclusion of AI technologies in the whole engineering lifecycle for interactive systems. A specific focus will be on guaranteeing that user-relevant properties such as usability and user experience are accounted for. Another focus will be on the identification and definition of software architectures supporting those integration. Contributions are expected to address system-related properties, including resilience, dependability, reliability, or performance.

Organisers

  • Alan Dix (Swansea University, Wales)
  • Kris Luyten (Hasselt University, Belgium)
  • Sven Mayer (LMU Munich, Germany)
  • Philippe Palanque (University Paul Sabatier - Toulouse III, France)
  • Emanuele Panizzi (Sapienza University, Italy)
  • Lucio Davide Spano (University of Cagliari, Italy)
  • Jürgen Ziegler (University of Duisburg-Essen, Germany)

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Beyond Radar Waves: The First Workshop on Radar-Based Interaction

Website: https://www.radarwaves.upr.si/

The workshop targets the emerging area of radar-based interaction with scientific explorations in Engineering Interactive Computer Systems. Radar technology, traditionally employed in surveillance and object detection, has been recently used by HCI researchers for creating novel user experiences, including gesture-based interaction through radar sensing, material recognition, and enabling interactions through fabrics and surfaces. The participants in this workshop will explore fundamental, practical, and experimental challenges posed by radar-based interaction in numerous application domains, such as gaming, virtual and augmented reality, healthcare, emergency response systems, and smart environments. The workshop website is available at https://www.radarwaves.upr.si/

Organisers

  • Klen Čopič Pucihar (University of Primorska, Slovenia)
  • Radu-Daniel Vatavu (Ștefan cel Mare University of Suceava, Romania)
  • Francesca Meneghello (Univesity of Padua)
  • Dariush Salami (Nokia Bell Labs, Finland)
  • Arthur Sluÿters (Louvain Research Institute in Management and Organizations, Belgium)

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