EICS 2026 Schedule

  • 8:30

    Registration

  • 9:15

    Welcome and Chairs' Intro

  • 09:30

    Keynote 1: Elisabeth André

    Engineering Socially-Interactive AI

  • 10:30

    Poster Madness

    Poster

    eHenna: A Topology-Centered Taxonomy of Geometry-Defined Finger Input on Skin-Drawn Conductive Interfaces
    Nuwan T. Attygalle

    Poster

    From Usability Heuristics to Human–AI Interaction: A Comparative Analysis of 30-Years of Design Guidelines
    Nikolaos Avouris, Christos Sintoris

    Demo

    Gesture Interaction: From 2D Multi-stroke to 3D Dynamic Gestures with Contact-Based and Contactless Devices
    Nuwan T. Attygalle, Joanna Galloway, Nacera Latreche, Nathan Magrofuoco, Paolo Roselli, Alaa Sahraoui, Arthur Sluÿters, Nicolas Szelagowski, Jean Vanderdonckt, Guillaume Van Issum, Donatien Grolaux, Thanh-Diane Nguyen

    Poster

    Inducing Neutral Affective States in HCI Experiment Participants
    Ioannis Lykouras, Ioulia Simou, Andreas Komninos

    Demo

    Mapping Gestures Performed with Tangible Cubes to System Commands
    Nacera Latreche, Bert Schiettecatte

    Demo

    Non-Euclidean Portals in VR: A Demo of Seamless Room-Scale Navigation Beyond Physical Boundaries
    Alkinoos Alyssandrakis, Damianos Dumi Sigalas, Kostantinos Moustakas

    Poster

    Predictive Models of Typing Performance in Novel Keyboards
    Ioulia Simou, Andreas Komninos

    Demo

    ReelPeel: Inquiry under Algorithmic Feeds via Hold-to-Enter In-Feed Evidence Inspection
    Alison Durst, Kai Jannsen, Jonas Nils Boerschmann, Johannes Moritz, Rijak Singh Malhotra, Dr. Julia von Sommoggy, Dr. Jana Rueter, Katharina Sieferle, Saber Zerhoudi, Prof. Dr. Eva M. Bitzer

  • 11:00

    Coffee Break

  • 11:30
    Paper Session 1

    Usability and user evaluation techniques and toolkits

    Session Chair: [tbd]

  • 11:30
    Full-Paper

    EFR–GVA EvalKit: An Evaluation Framework for the Design and Development of Interactions between Emergency First Responders and Generative Voice Agents

    Rodrigo Gutiérrez Maquilón, Daniele Pretolesi, Georg Regal, Manfred Tscheligi

  • 11:50
    Full-Paper

    VideoAlign: A Toolkit to Make Video Analysis Accessible to HCI Practitioners

    João Marcelo Evangelista Belo, Keyne Oei, Anna Maria Feit

  • 12:10
    Full-Paper

    Beyond Do-They-Look-the-Same? to Do-They-Behave-The-Same?: Similarity Analysis and Assessment Across Interactive Critical Systems Behaviours

    José Creissac Campos, Philippe Palanque, Daniel Rodriguez Hernando, Célia Martinie, Sandra Steere

  • 12:30
    Tech-Note

    UXTracker: A Tool for Conducting and Analyzing Longitudinal User Experience Studies

    Willian Garcias Assuncao, Prof. Luciana Zaina, Dr. Joelma Choma

  • 13:00

    Lunch Break

  • 14:00
    Paper Session 2

    Interactions techniques design and evaluation

    Session Chair: [tbd]

  • 14:00
    Full-Paper

    CapCrown: Enhancing Smartwatch Interaction by Detecting Fingers when Rotating the Crown Using Capacitive Sensing

    David Petersen, Marvin Reuter, Matthias Böhmer

  • 14:20
    Full-Paper

    Controlling Semantic Consensus and Lexical Density in Image-Based Evaluations for Mobile Input Methods

    Andreas Komninos, Ioulia Simou, John Garofalakis

  • 14:40
    Full-Paper

    BeatriXR: Comprehensive and Adaptive Feedforward Support for Guidance in Virtual Reality

    Valentino Artizzu, Kris Luyten, Gustavo Alberto Rovelo Ruiz, Lucio Davide Spano

  • 15:00
    Full-Paper

    SpineSense: An Interactive System for Cervical Spine Monitoring and Clinician-Oriented Summaries using COTS Earables

    Mr. Garvit Chugh, Dr. Suchetana Chakraborty, Dr. Sandip Chakraborty

  • 15:00
    LBR

    Designing Fatigue-Aware VR Interfaces via Biomechanical Models

    Harshitha Voleti, Charalambos Poullis

  • 15:40

    Coffee Break

  • 16:15
    Paper Session 3

    Eliciting, proving and testing requirements

    Session Chair: [tbd]

  • 16:00
    Full-Paper

    Proving Use Requirements of Interactive Systems with Remote Monitoring and Control Capabilities

    Michael D. Harrison, Paolo Masci, José Creissac Campos

  • 16:20
    Full-Paper

    Gestural Annotation of User Interface Requirements in Crowd Elicitation

    Andrew Arnita, Emilio Insfran, Nuwan T. Attygalle, Jean Vanderdonckt

  • 16:40
    LBR

    RaDIA: Visual Analytics for Systematic Sample Association in Nuclear Weapon Test Verification Workflows

    Kris Luyten, Stian Verherstraeten, Dr. Christophe Gueibe, Gustavo Alberto Rovelo Ruiz

  • 16:50
    DC Session

    Doctoral Consortium Session

    Session Chair: [tbd]

  • 18:15

    End of Sessions

  • 20:00

    Welcome Event

  • 8:30

    Registration

  • 09:30

    Keynote 2: Luis A. Leiva

    The adaptive turn in user interfaces

  • 10:30
    Paper Session 4

    Context-awareness supporting techniques

    Session Chair: [tbd]

  • 10:30
    Full-Paper

    Infrastructure-Free Indoor Occupancy Estimation via Passive BLE Scanning

    Venkata Srikanth Varma Datla, Alessandro Aiuti, Alba Bisante, Gabriella Trasciatti, Stefano Zeppieri, Prof. Emanuele Panizzi

  • 10:50
    LBR

    A Framework Supporting Context-Awareness for Transitional Cross-Reality Applications

    Sarah Claudia Krings, Enes Yigitbas, Dr. Stefan Sauer

  • 11:00

    Coffee Break

  • 11:30
    Panel

    What AI for Engineering interactive systems?

    Panelists: Margaret Burnett, Elisabeth André, Fabio Paternó, Philippe Palanque, Luis A. Leiva

    Moderator: Lucio Davide Spano

  • 12:30
    Paper Session 5

    Engineering IoT applications

    Session Chair: [tbd]

  • 12:30
    Full-Paper

    Evaluating the Use of Augmented Reality and 2D Interfaces for Diagnosing IoT-based Habitable Smart Spaces by Non-Expert Users

    Giannis Kanellopoulos, Ioulia Simou, Andreas Komninos

  • 12:50
    LBR

    Towards a Generative AI-Driven Environment for the Specification and Evaluation of IoT Software Systems Requirements

    Sabrina Rocha de Souza, Claudio Miceli de Farias, Prof. Káthia Marçal de Oliveira, Guilherme Travassos

  • 13:00

    Lunch Break

  • 14:00
    Paper Session 6

    Gestural interaction development toolkits

    Session Chair: [tbd]

  • 14:00
    Full-Paper

    𝜇Poly: a First Microgesture Toolkit

    Adrien Chaffangeon Caillet, Aurélien Conil, Vincent Lambert, Charles Bailly, Alix Goguey, Laurence Nigay

  • 14:20
    Full-Paper

    Turning Gesture Sequences into Gesture Composition by Macro-Instructions: Definition, Framework, and Application in Smart Home

    Nuwan T. Attygalle, Jean Vanderdonckt, Vik Parthiban

  • 14:40
    Full-Paper

    Resource-Efficient Gesture Recognition through Convexified Attention

    Daniel Schwartz, Dario Salvucci, Yusuf Osmanlioglu, Richard Vallett, Genevieve Dion, Professor Ali Shokoufandeh

  • 15:30

    Coffee Break

  • 16:00
    Paper Session 7

    Engineering human-AI collaboration

    Session Chair: [tbd]

  • 16:00
    Full-Paper

    Exploring Human-AI Collaboration in E-Textile Design: A Case Study on Flex Sensor Placement for Shoulder Motion Detection

    Zhuchenyang Liu, Yao Zhang, Yalan He, Hilla Paasio, Changyi Li, Dr. Guna Semjonova, Dr. Yu Xiao

  • 16:20
    Full-Paper

    Exploring the Dynamics of Authoring Interactive VR Environments: Human Collaboration vs. AI Assistance

    Enes Yigitbas, Alessio Dell’Aquila

  • 16:40
    Tech-Note

    Continuous Behavioral Synthesis for Adaptive Health Dashboards: An LLM-Mediated Architecture Integrating Explicit Preference, Spatial Reorganization, and Attention Allocation Signals

    Tiziano Santilli, Mina Alipour, Mahyar Tourchi Moghaddam

  • 17:00
    Full-Paper

    Learning to Nudge: Affect-Aware Model-Free Reinforcement Learning for Energy Conservation

    Mina Alipour

  • 17:20
    Full-Paper

    Context-Mediated Domain Adaptation in Multi-Agent Sensemaking Systems

    Anton Wolter, Leon Haag, Vaishali Dhanoa, Niklas Elmqvist

  • 17:40
    Full-Paper

    From Embeddings to Exploration: Engineering Interactive Latent Space Visualizations for AI Model Sensemaking

    Sebe Vanbrabant, Jarne Thys, Gilles Eerlings, Kris Luyten, Gustavo Alberto Rovelo Ruiz, Davy Vanacken

  • 18:00

    End of Sessions

  • 18:15

    Lab Tours (Optional)

  • 20:00

    Social Dinner

  • 8:30

    Registration

  • 09:30

    Keynote 3: Margaret Burnett

    Outside the box in the age of AI

  • 10:30
    Paper Session 8

    Engineering UI adaptation

    Session Chair: [tbd]

  • 10:30
    Full-Paper

    Comparative Analysis of Model-Based and Model-Free Reinforcement Learning for UI Adaptation

    Mina Alipour, Mahyar Tourchi Moghaddam

  • 10:50
    LBR

    Investigating EEG-Derived Cognitive Load Signals for Adaptive Interfaces

    Saravanakumar Duraisamy, Nuwan T. Attygalle, Parvin Emami, Jean Vanderdonckt, Luis A. Leiva

  • 11:00

    Coffee Break

  • 11:30
    Paper Session 9

    Development techniques and tools

    Session Chair: [tbd]

  • 11:30
    Full-Paper

    OOPrompt: Reifying Intents into Structured Artifacts for Modular and Iterative Prompting

    Tengyou Xu, Detao Ma, Xiang 'Anthony' Chen

  • 11:50
    Full-Paper

    Automatically Generating Visual Modeling Environments

    Hugo A da Gião, Jácome Cunha, Rui Pereira, José Miguel Pereira Vilaça, PhD

  • 12:10
    Tech-Note

    XARP: A Human-First and Agent-Ready Extended Reality Toolkit in Python

    Arthur Caetano, Radha Kumaran, Kelvin Jou, Tobias Höllerer, Misha Sra

  • 12:30
    LBR

    Async/await is an Effective Paradigm for Event Management of User Interfaces

    Donatien Grolaux, Thanh-Diane Nguyen, Jean Vanderdonckt

  • 12:40
    LBR

    A Persona-Augmented Multi-Agent System for Varied Narrative Generation

    Andrea Sillano, Giuseppe Arbore, Luigi De Russis

  • 12:50
    LBR

    Guiding End Users Towards Software Reuse: An Evaluation of Automated Assistance in Block-Based Programming

    Anne-Marie Rommerdahl, Jeremy Alexander Ramírez Galeotti, Dimitrios Dafnis, Nasifa Akter, Anahide Silahli, Dr. Thiago Rocha Silva

  • 13:00

    Lunch Break

  • 14:00
    Paper Session 10

    User training development frameworks

    Session Chair: [tbd]

  • 14:00
    Tech-Note

    WebXRIT - A lightweight Interaction Toolkit to create Virtual Reality Training Applications for WebXR with Unity

    Tino Hentschel, Jan Neuhöfer, Markus Dresel, Ove Brent Klasen, Philipp Goldbach, Nicole Jochems

  • 14:20
    Full-Paper

    Beyond monkey using: how to identify and model training needs of interactive critical systems operators using an ontology connected with task models

    Mr. Théo Saubanère, Célia Martinie, Eric Barboni, Philippe Palanque, Erwann Poupart, Sandra Steere

  • 14:45

    Closing & EICS 2027